EC&I 832 Project – Generative AI for Educational purpose: Students’ Perspective

Artificial intelligence technologies, particularly generative AI, are significantly changing numerous aspects of human life, including education and content creation. In the digital age, the integration of generative AI tools into academic writing and content generation is fundamentally changing the way students learn, teachers educate, and researchers approach their work (Kim et al., 2024; Wang, 2024). While these tools offer numerous benefits, it is crucial to understand how they are being used in education. As a result, this post explored the perspectives of students on the use of AI and Generative AI for academic purposes and content creation.

Image created by AI

This blog post is my EC&I 832 final research project, which explores the perspectives of students on the use of GenAI for academic purposes and reflects on its implications for ethical digital citizenship. Using a qualitative approach embedded within the interpretive paradigm, a one-on-one semi-structured interview was conveniently conducted with two high school students and four undergraduate students. The generated data were coded, categorized, and analyzed using content analysis.

Participants’ perceptions on the use of generative AI for academic purposes and content creation are discussed based on elements of Ribble’s digital citizenship framework (Ribble, 2023) and the Technology Acceptance Model (Davis, 1989). The Technology Acceptance Model by Davis (1989) posits that specific beliefs related to technology use, such as perceived ease of use and perceived usefulness, influence users’ attitudes toward technology and their behavioural intention to use it.

Perceived usefulness (PU) refers to the degree to which a person believes that using a particular system would enhance their job performance (Or, 2024; Akbarini, 2024); whereas perceived ease of use (PEU) indicates how easy technology is to use (Or, 2024), indicating that PEU significantly influences actual technology use, sometimes even bypassing intention (Or, 2024; Ampo et al., 2024). The use of TAM in this study helps to shed more light on the processes underpinning students’ acceptance of generative AI for academic writing and content creation. On the other hand, Heick (2021) described digital citizenship as ‘self-monitored habits that sustain and improve the digital communities we enjoy or depend on’. The digital citizenship framework, according to Ribble (2023), outlines nine essential characteristics that guide individuals in their digital interactions, promoting ethical and informed use of technology. However, many of the responses tend to overlap when interpreted through the lens of the digital citizenship framework.

Results of the study revealed that participants perceived generative AI to be useful and easy to use. In terms of its usefulness, participants noted that generative AI tools help streamline their academic work, assist in brainstorming, and improve writing clarity. For instance, Judah, an undergraduate student, indicated that generative AI helps in the provision of answers to questions with detailed explanations and assistance in test preparations by generating academic practice questions. In addition to his response, other participants also recognized the usefulness of AI in enhancing learning and productivity, as shown in the excerpts below.

“I use generative AI tools to explain schoolwork… I basically use ChatGPT to research information and sometimes break down ideas, and then I use Google to confirm if that information is correct” (Isaiah, Grade 9). This indicates that he finds AI useful for understanding and completing schoolwork.

“Generative AI is capable of generating new images, texts, and videos based on information or data that is given or entered into the tool/system” (Geraalda, undergraduate). This highlights the perceived usefulness of AI in creating diverse content for academic purposes.

“AI is a technology that can be used to answer most problems, reflecting her belief in the usefulness of AI in problem-solving” (Mariah, undergraduate).

These responses indicate a positive perception of the usefulness of AI in enhancing their education. Thus, it is assumed that educators can focus on demonstrating the practical applications and benefits of these tools in academic settings, thereby enhancing students’ perceived usefulness of generative AI. Regarding the ease of use of generative AI, some participants mentioned that using AI tools made tasks easier and faster, suggesting that they find these technologies user-friendly. However, they also raised concerns about over-reliance on AI, which could indicate a need for better training or support to ensure that students can use these tools effectively without compromising their learning. For instance, Vashti, a grade 11 student, indicated that AI makes her work easier by simply telling it to do something, like giving it instructions. She went further to explain, “………I just provided what I wanted my poster to look like, and the app generated a poster for me in school, making the whole work faster” (Vashti). Supporting Vashti’s response, Judah indicated, “I personally use AI tools to facilitate my study, like generating questions for me to work on and their solutions. I also find it easy to use Meta AI for making quick references and clarifications on ideas.” This suggests that he finds AI easy to use and accessible. However, he mentioned that sometimes one needs to provide detailed input to achieve the necessary desired results. He said, “Like when I want to generate images, I have to provide every detail of what and how I want it; if not, I will not get the result I desire.”.

Probing further into students’ perceptions regarding the use of generative AI for academic purposes revealed that participants highlighted the importance of using AI responsibly and ethically, emphasizing the need for students to engage with AI tools in a way that respects academic integrity and originality. This reflects the element of digital etiquette, which encourages respectful and responsible behavior online. Participants also expressed concerns about the ethical implications of using AI, including issues of dependency and authenticity. The following are excerpts from participants:

“My concern is majorly the fact that Gen AI can’t be trusted blindly as it can make mistakes… students tend to be lazy when they know there is software that can help them do what they’re supposed to do” (Isaiah, Grade 9 student). This reflects a concern about over-reliance on AI and its impact on critical thinking.

“Using AI at a younger age is not good because you become reliant on it, and such people might end up not knowing anything” (Belshaba, undergraduate student). This highlights the potential negative consequences of depending on AI.

“I think people could become too dependent on these tools, which can lead to plagiarism; it does not help students think on their own” (Gaalda, undergraduate student). This emphasizes the ethical concern regarding academic integrity and the importance of maintaining critical thinking skills.

Gaalda’s response could also be aligned with the need for digital literacy, where students need to learn how to critically evaluate AI-generated content and understand its limitations. The issue of digital fluency and literacy is also portrayed in Isaiah’s response, where he said:

“Sometimes you have to enter detailed information when asking AI input questions. For example, when I want to generate images, I have to provide every detail of what I want and how I want it; if not, I will not get the desired result. ChatGPT makes a lot of mistakes. Sometimes, when I use it to do math, it does give correct answers, but on some occasions, I figure out the answers are wrong, and that is a big challenge. As a result, I sometimes don’t trust what ChatGPT generates because it’s not fully correct.”

When asked about privacy concerns around the use of GenAI, one of the participants said, “ChatGPT tells its users not to input sensitive or private information. Gen AI has done its part concerning privacy. It’s left to its users” (Judah, undergraduate). Furthermore, participants emphasised the importance of maintaining academic integrity and properly citing AI-generated content. This relates to the rights and responsibilities aspect of digital citizenship, where students must understand their obligations when using digital tools. This was noted when Gaalda indicated that students can use these tools responsibly by limiting how they use AI and not allowing AI to do all their work for them. This statement was also supported by Mariah when she said, “WhatsApp and Facebook have Meta AI, which I sometimes use to generate images but like ChatGPT, I do not use it because most of my schoolwork does not support students to use AI. Nevertheless, I sometimes make use of the MetaAI to help me understand some things.” These statements reflects an understanding of digital responsibility.

The analysis of student perspectives on AI reveals a complex interplay of perceived usefulness, ease of use, ethical considerations, and responsible digital citizenship. While students recognise the potential benefits of AI in enhancing their learning experiences, they also express valid concerns about dependency, authenticity, and the ethical implications of its use. As AI continues to evolve, it is essential for educators and policymakers to consider these perspectives to foster an environment that encourages responsible and effective use of emerging technologies in education. By addressing these concerns, we can ensure that AI serves as a valuable tool for learning rather than a crutch that undermines critical thinking and creativity.

It is therefore important to encourage educators, students, and technology developers  to engage in discussions about the role of AI in education.  It is believed that sharing experiences, concerns, and best practices can help create a more informed and responsible approach to integrating AI into learning environments. Thus, all school stakeholders need to work together to harness the power of AI while promoting ethical and responsible use in the education system.

My Learning Journey in EC&I 832

I enrolled for this course (EC&I 832) with some experience in technology, but I had never considered how my use of technology relates to fostering digital citizenship and literacy among students. Learning in this course has been an incredible experience, starting with insightful presentations by various guest speakers and engaging discussions with colleagues. While some guest presentations were challenging to grasp initially, just because I could not figure my head around the discussion, I was able to focus on the concepts that resonated with me.

A vibrant and dynamic scene representing the learning experience of a course. The image shows a diverse group of individuals engaged in a lively discussion around a round table, surrounded by abstract elements like thought bubbles, glowing lightbulbs, and interconnected lines symbolizing ideas. In the background, a projector screen displays a speaker presenting complex concepts, with some attendees looking curious but slightly puzzled. A central figure is depicted with a glowing head, signifying a moment of clarity and resonance as they focus on key concepts. The atmosphere is warm and collaborative, with soft lighting emphasizing inclusivity and intellectual growth.

I really enjoyed the dynamic interaction, collaborative discussions, and moments of conceptual clarity. The interaction around the actual meaning of literacy was something I had to think over and over to help me contextualize the word.

Anyway, all that was discussed in this course made me realize that we live in a world where technology shapes every aspect of our lives, yet many people remain unaware of how it works (looking at issues around deep fakes, our digital footprint, and how we lead with the use of technology). This highlights the urgent need for education that empowers individuals, including our students, to become informed citizens who are aware of their rights and responsibilities not just in society but also in the digital space. For students to navigate this evolving landscape of technology, the role of educators becomes very essential in fostering responsible digital citizenship (one of my takeaways is how to achieve this using Ribble’s elements of digital citizenship). Exploring how schools and other education stakeholders can adapt to these changes could unveil fascinating insights into preparing students for the future. Here is a summary of my learning.

This has been an incredible journey, and I want to express my sincere gratitude to Dean Shareski for sharing his knowledge, time, and network with us.

EC & I 833 Summary of Learning

Wow! As the saying goes, learning is a lifelong journey. My experience in this course (Foundations of Educational Technology: History, Theory, and Practice) has been truly enlightening. Despite using technology in my teaching practice and instructing others on its implementation in science education, I hadn’t delved into the philosophical underpinnings and the complexities of commercialization and commodification in the realm of digital technologies. To ensure a safe journey, the pilot (Prof Katia) instructed the class to conduct a security check. This involved examining my understanding of educational technology, which I viewed as the ethical application of technological resources and processes to improve teaching, learning, and performance. Then certain guidelines and roadmaps tagged theories of knowledge and learning were explored. These roadmaps actually laid a foundation for how to plan and establish strategies that align with my student’s needs when teaching or trying to use technology in the classroom.

the role of customer needs in improving product s1

Roadmap for navigating the use of technology

Then the journey began as we navigated various milestones (technology tools) used to impact learning in the classroom. Those weeks of exploration were a playground of ideas and reflection for me. I learnt a lot from all the great presentations, and they really enhanced my understanding of how technology can be effectively implemented in classrooms. However, some concepts, such as assistive technologies, particularly resonated with me as they challenged my preconceived notions. I had always associated assistive technologies with individuals with disabilities, but the presentation changed my assumption. Moreover, drawing on the discussion on assistive technologies, I realized that I have used screen readers and adaptive quizzes in my personal practice. Talking about the AI in education presentation, I think that was also amazing.

A Man in a Wheelchair Using a Virtual Reality Headset

A Man in a Wheelchair Using a Virtual Reality Headset

The presenters shared some useful platforms that I have begun exploring, and that’s another great hit in my learning experience. I also gained insights into strategic ways to engage K-12 students with generative AI. While I think the coding and makerspace presentation was intriguing, unfortunately the presenters were unable to fully engage the class in further discussions due to time constraints. Reflecting on my learning journal, where I explored various learning philosophies such as constructivism, pragmatism, and connectivism, I considered how these philosophies could be enhanced with digital tools like Padlet, social media platforms, Zoom, Arduino, ChatGPT, and Kahoot. A key question I ask myself is, “Which philosophy best aligns with my teaching practices and technology use in the classroom?”

Below is my summary of learning.

I am grateful for the opportunity to learn alongside such wonderful colleagues. Thank you all for sharing your knowledge, time, insights, and personal experiences. I would also like to express my gratitude to Professor Katia for teaching this course and providing us with a platform to share our ideas. Here’s to a successful 2025!

Generative AI and Education

This week is another wonderful presentation on generative AI by Garry, Ryan, and Mitch. The use of AI and Gen AI is a topic of the century, and several debates are ongoing about its pervasiveness in our everyday lives, particularly in education. In the presentation, Garry defined AI, according to Stryker and Kavlakoglu (2024), as ‘technology that enables computers and machines to simulate human learning, comprehension, problem-solving, decision-making, creativity, and autonomy. Referring to today’s presentation, generative AI is viewed as a subset of AI tools like generative pre-trained transformers that use neural networks, genetic algorithms, natural language processes, machine learning, robotics, and deep learning models to create content, images, audio, etc. The article Advantages and Disadvantages of AI in Education by Clugston (2019) describes the use of AI in education as leveraging various computer system tools to simulate human intelligence that can help improve learning experiences, streamline administrative tasks, and support educators.

Generative AI Image
Source: Canvas

The article further highlighted the benefits of AI in education to include tailoring education to individual student needs, optimizing learning outcomes, automating routine tasks, freeing up teachers’ time for more impactful instructional activities, analyzing student performance data to identify areas of strength and weakness, and allowing for timely interventions and support, creating more interactive and engaging learning experiences for students, capturing students’ attention, optimizing the allocation of resources, and ensuring they are used effectively.

Though the use of AI and its subforms offers significant benefits in enhancing learning opportunities, these tools also come with several challenges, like students becoming too dependent on them, which in turn could diminish the ability to think critically. I am not really concerned about what people say regarding its use for cheating because I feel teachers should be able to come up with better activities and strategies that can make students engage with the use of AI while developing other essential skills that are needed for thriving in the changing world of work. Its kind of funny how we are made to believe that these tools are free, whereas most of the free tools/platforms have limited functionality and may sometimes collect sensitive data from users, which is sometimes not protected and sold to the parties for marketing purposes. I have also noted that there are  ongoing concerns about the use of AI tools, particularly in K-12 settings. However, just like every other technology, I think we should have a clear pedagogical purpose for its integration in our lessons and classroom. Today’s presentation highlighted the importance of considering a tool’s user-friendliness and perceived usefulness, as outlined in the Technology Acceptance Model (1989), when deciding on its adoption.

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Technology Acceptance Model (Davis, 1989)

Based on these two constructs of usefulness and ease of use, I have found myself using AI paraphrasing tools more for constructive, concise, and coherent writing and argument. I have also used In Video AI to help in creating videos for some of the work I do. The fact remains that AI is an enduring technology, much like some social media platforms in their early days. While initial concerns existed, many social media platforms have become obsolete or less popular over time. Similarly, I think AI platforms that fail to meet user needs may eventually become irrelevant and fade away. However, I think the skills that students can develop when using artificial intelligence can open doors to careers in various rapidly evolving fields such as smartphone technology, supply chain automation, fraud prevention, energy management, e-commerce, email spam filtering, and medical diagnosis (Northumbria University). Its very concerning when teachers say they are not interested in these tools or even technology, considering that our students are tech-savvy. I think for educators to remain effective and relevant in today’s world of technology, its important we familiarize ourselves with the latest technological innovations and their educational applications. By embracing and promoting emerging technologies, we can ensure that technology enhances, rather than replacing our role as educators.

Example of AI Avatar in an Engage VR platform (Source: https://www.linkedin.com/posts/craigfrehlich_do-you-remember-when-you-first-were-learning-activity-7265843788223246336–J-W/?utm_source=share&utm_medium=member_desktop)

Cultural Anchor Virtual Reality on preserving the African Indigenous knowledge

 

 

 

 

 

 

 

 

Talking about AI, particularly its integration into emerging technologies like augmented reality and virtual reality, the first image to the left is the work of Prof. Craig Frehlich  on how AI tutors within VR can help enhance immersive learning. It’s actually a video, but I just took the screenshot. The second image is actually part of a Culturally Anchored Virtual Reality Simulations (CAVARS) project my team in South Africa developed for teaching fermentation in science. This VR app actually makes students go through the brewing process of the traditional Nkombothi and engage in the step-by-step process of how fermentation occurs when making this traditional beer. Here is a link to how the team is utilizing AR and VR at UJ for teaching preservice teachers. Another example below is how AR can also be used in teaching.

I feel the future of AI in our lives, particularly in education, is going to bridge a lot of gaps in how students learn abstract concepts. I feel it is also going to make learning more real and relevant to societal needs. Yes, there are challenges, and there will always be challenges, just like everything in life has its positive and negative. However, I feel  we just have to embrace it and focus more on the benefits.

References

Clugston, B. (2024). Advantages and disadvantages of AI in education | University Canada West (UCW)

Davis, F. D. (1989), “Perceived usefulness, perceived ease of use, and user acceptance of information technology”, MIS Quarterly13 (3): 319–340, doi:10.2307/249008JSTOR 249008S2CID 12476939

Stryker, C. & Kavlakoglu, E. (2024). What is AI? Available at https://www.ibm.com/topics/artificial-intelligence

Fancy technologies in education: What is the future?

The class this week was honoured with the presence of Dave Cormier, whose presentation was about the abundance of information due to the internet. Listening to Dave actually provoked my reflection on the meaning of literacy. However, I concluded that literacy means different things to different scholars, depending on the context in which they view it. Personally, I view literacy as skills needed to understand and communicate information either physically or digitally. According to Dave, we live in an era where access to information has become abundant compared to the 18th and 19th centuries, when students had to read, scan, or skim through the available text to gather information. However, in today’s world, students frequently utilize search engines to gather information and provide citations without necessarily engaging in a deep reading comprehension process. While educators and academics seem to worry about the proliferation of generative AI and the unrestricted accessibility to information, enabling individuals to acquire knowledge outside of traditional classroom settings, Dave argues that the underlying issue lies not with AI but rather with the internet itself.

The-intersection-of-ai-iot-and-connectivity. Image from tealcom.io

Prior to Dave’s presentation, Haneefat talked about the benefits of using VR in education to include personalized learning, the provision of real-time support and feedback to students, more experiences of hands-on learning without the fear of laboratory accidents or inadequate equipment, and an opportunity for continuous practice. Another promising future of AI and VR is the introduction of Virtual AI Avatars for immersive learning.

Technology Virtual Reality 10 Benefits of Using VR in the Classroom (Source: inksmith.ca)

Thankfully, Jason, Dave, and I supported this view during our presentation. However, Dave talked about the cost of buying and maintaining fancy technologies like VR, which I totally agree with. Many public-funded schools that desire to implement these technologies tend to struggle because of the lack of funding. Buying the device, updating the software, and keeping up to date with the latest versions of these technologies are very expensive and can eat down all the savings of a school, especially when they have no support from the government or partnering organizations. There is also this thing of cybersickness caused by wearing these VR sets; though this effect varies across students, I think it’s not suitable for young children because it sometimes causes a lot of stress, even on the eyes. According to Dave, “Using VR, especially for 10 years, is just too problematic, and one needs to also consider the opportunity cost.” In addition to challenges related to financial infrastructure and human resources, the conversation also touched on teacher training and engagement. It was also indicated that discussions concerning curriculum structure and implementation of educational policies frequently overlook teacher interests, engagement, and workload. This leads to a rigid and inflexible curriculum that overwhelms teachers and gives students no reason to be enthusiastic about learning. Even though there are concerns about privacy and overdependence on AI, Dave thinks we can still control some things.

10 Disadvantages of AI in Education

Disadvantages of AI in Education (Source: https://eastgate-software.com)

I came across a post highlighting the biases exhibited by ChatGPT, like portraying “Asian students as model minority STEM experts and Latina students as underperforming in STEM fields.” As AI tools are becoming more integrated into educational settings and increasingly used by young people, it is anticipated that these biases can have a profound impact on students’ sense of belonging, academic confidence, identity development, and ultimately their educational outcomes. Nevertheless, the authors emphasize the importance of developing AI tools that consider the diverse experiences and needs of teachers and students, conducting thorough evaluations of AI tools both prior to and following their deployment to identify and mitigate potential biases, and implementing protective measures within student-facing GenAI tools to safeguard vulnerable individuals.

The place of Coding and Makerspace in Education

This week was another discussion on coding and makerspace. A code, as described by Phillip Auerswald (2016), can be a set of instructions or rules for machines or humans. In computer science education, coding involves creating these instructions (list of rules) often written as a programming language to control a computer’s behavior, perform a sequence of instructions, repeat a sequence of instructions a prescribed number of times, and test whether a sequence was performed correctly until the specific outcome is achieved (The Conversation, May 2015).

Makerspace, on the other hand, is an open space inside a school, library or separate public/private facility that allows people of common interest to work together to think, design, create, learn, explore and share thoughts, ideas, questions and projects around specific topics of importance that use high-technology tools. The space allows people to work across different disciplines, including science, technology, engineering, mathematics, health sciences, hobbies, arts/crafts, and many more. My post today will focus more on coding.

The importance of teaching Coding to students

The continuous integration of technology into our everyday lives has advocated coding as a fundamental skill for students to function in a digital and information-driven world, apply computational skills, and transfer these skills to solve everyday problems (Ogegbo & Aina, 2023). Popat (2017) indicates that integrating coding into curricula is not just about teaching students to code but also to help them develop collaborative skills, problem-solving skills, and critical thinking skills that are essential for success in the 21st century and various academic disciplines. Furthermore, coding is regarded as an employable skill that teaches students to take risks and think logically while being empowered to fail in a safe environment. These skills are considered to be vital in all curricular areas as well as learning skills and work habits. Coding empowers students to be content creators rather than just content consumers. Teaching coding as a social practice can inspire students to use their skills to address real-world challenges and contribute to their communities (Popat, 2017).

There are some of us that think coding is meant for high school students or adults and not children. This ISTE video presentation by Keri Gritt basically explains why its important to teach coding even to younger children. She mentioned the fact that coding helps reinforce existing classroom concepts like sequencing, patterns, measurement, and storytelling and cultivates critical thinking, perseverance, flexibility, and teamwork. She also talked about the seamless integration of coding into curriculum, which requires a shift in teaching methods rather than adding new materials.

 

Students who engage in coding/maker space activities are actually exposed to a learning environment where they can work together in creating their own knowledge or idea of a topic/concept under the guidance of the teacher. This makes them to be highly motivated, as they are able to explore their interests and create things that they are passionate about. A typical example can be engaging young children in playing with Lego construction kits. Children can build anything of interest, and as a teacher, you can ask them to explain how they made their construction in case another person wants to replicate the same thing. In so doing, the children would give step-by-step instructions on what they had done (also known as an algorithm, which is a coding concept). During the activity, children can learn other principles like sequencing, pattern recognition, and abstraction, which can be used in solving any kind of problem.

Image copied from www.researchparent.com/coding-a-lego-maze/

Based on the values of coding, it is important as educators to provide opportunities for students to be innovative and create, and not just consume, technology.  The question of whether all students benefit from coding education is not a straight-forward answer, as it depends on various factors, including accessibility of resources to students, pedagogical approaches used by teachers, and individual learning contexts. While coding education is increasingly recognized as essential for developing computational thinking and problem-solving skills, its effectiveness can vary significantly among different student populations based on several variables, like age, experience, student accessibility, technology exposure, technical skills, and other contextual factors (Duncan et al., 2014; Ogegbo & Aina, 2023).

My experience as a teacher educator back in South Africa involved working with colleagues to facilitate coding and robotics workshops for students. This gave me first-hand experience on how to use both plugged and unplugged activities in teaching computational thinking concepts and practices using coding principles. Some of the activities we did during the workshop include students programming an Arduino, role-playing directions for one another to get to a particular destination, and the last one was the use of the TANKS coding app by Tangible Africa. It was initially challenging, but I had to do a lot of reading and attend several webinars to understand how those concepts are applicable to my subject area, and it took me time to be able to relate the concepts to other disciplines.

Sample of coding activities

So, should coding or makerspace be taught only by “techies?” My response would be ‘NO’. Since coding is regarded as basic literacy like math and English, then it should be taught by all teachers. I think the first thing will be demistifying coding as an approach that involves using technology., but rather see it as a pedagogical approach that can be used to promote inclusivity and enhance students interest in STEM careers. The article “An Overview of STEM, Robotics, Coding, and Maker Spaces” explains how coding activities are beginning to expand beyound curriculum and becoming a societal skill since it serves as a base for all kinds of game-based educational programs. Within the context of this article, makerspaces offer students a hands-on learning experience, allowing them to develop coding skills while exploring their creativity and problem-solving abilities. In addition, the article “Teaching-programming-in-schools-pedagogy-review-Raspberry-Pi-Foundation.pdf” outlines various strategies that teachers can use to support the integration of coding in the classroom. For instance, Kerit in the ISTE video highlighted some of the teaching methods and tools that can be used to teach coding to young children: physical sequencing of activities that help students create and follow programs using cards, understanding commands and sequencing, as well as peer activities that involve programming classmates to navigate obstacles; using robotics kits like KIBO which allows students to use barcoded blocks for coding; and Dash which allows students to use tiles to program actions (movement, sounds, lights), navigate paths, and do synchronized square dances. Based on all that has been discussed, I think non-techies should also be able to teach coding concepts in relation to their subjects. This will encourage students from various backgrounds to take an interest in the skills and break the stereotype of coding as “tech experts” alone.

As technology advances, coding will play an even more significant role in shaping the future, particularly with the growth of artificial intelligence (AI) and machine learning. I think it’s important that students are exposed to these concepts in their various subjects and disciplines with an understanding that the world is increasingly reliant on well-written code to operate smoothly.

 

References

Duncan, C., Bell, T., & Tanimoto, S. (2014, November). Should your 8-year-old learn coding?. In Proceedings of the 9th workshop in primary and secondary computing education (pp. 60-69).

Ogegbo, A. A., & Aina, A. Y. (2024). Exploring young students’ attitude towards coding and its relationship with STEM career interest.  Education and Information Technologies29(8), 9041-9059.

Puckket, M. (2021).  An Overview of STEM, Robotics, Coding, and Maker Spaces

Sterling, L. (2015).  An education for the 21st century means teaching coding in schools

Waite, J., & Sentance, S. (2021). Teaching programming in schools: A review of approaches and strategies. Raspberry Pi Foundation.

Lifelong learning in digital literacy: Fostering a culture beyond classroom

This week’s lesson explored how schools can foster a culture of lifelong learning in digital literacy that extends beyond the classroom. Dustin, in his presentation, describes digital literacy in relation to the Ministry of Education Saskatchewan’s document on digital citizenship, which includes one’s proficiency in using technologies for skills like searching for information, evaluating and organizing online information, and collaborating within digital networks. In relation to this definition, Dr Bonnie discussed how platforms like blogs and Twitter were instrumental in fostering academic networks between 2007 and 2014. She also emphasized the importance of informal sharing of research on social media as a key aspect of digital scholarship. Andrea indicated in her video that students need a strong foundation in digital literacy to thrive in today’s digital age. Canada’s Centre for Digital and Media Literacy interprets this to include empowering youth to participate in digital media in a wise, safe, and ethical manner (Media Smarts, 2010) while addressing issues of privacy, safety, and ethical technology use. Hence, fostering a comprehensive understanding of digital literacy is essential for students to succeed in a changing world of work.

Image copied from ttro.com

Digital literacy is essential for lifelong learning as it enables individuals to access a wealth of online courses, resources, and tools. As Andrea indicated, “promoting lifelong learning requires creating a culture where digital learning extends beyond the classroom. For instance, involving students in community-based projects allows them to practice their skills while understanding the social impact and responsibility that come with digital knowledge. Interdisciplinary projects foster critical and creative thinking, preparing students for adaptable careers and a lifetime of learning in our fast-changing world.” Reflecting on the reading resources and class discussions, I think one way of fostering a culture of digital literacy as lifelong learning would be to create opportunities for students to engage in experiences that motivate them to explore and experiment with topics and concepts taught using technology. I think this can also be related to what Wes Fryer shared regarding how he engages students in various concepts, topics, and projects that involve creating artefacts that help develop their media and digital literacy skills.

An illustration of the importance of digital literacy for lifelong learning. Image copied from www.student-circuit.com

However, I believe that creating such opportunities could also require that the school has the needed infrastructure to engage students in such digital activities. In addition, the teacher would also have to be equipped with the knowledge, skills, pedagogical competence and confidence needed to foster such a culture in students.

I remembered Haneefat mentioning in one of her posts how she tries to carry out some of what she has learned in the class with her daughter. Reflecting on that specific post reminded me of how schools often encourage parental involvement in students learning back in my days as a school student. And I remember my mom always doing those activities shared by my teachers with me at home as a form of continuous learning. I think this can also work with the issue of digital literacy as lifelong learning. Probably schools need to start encouraging parents to participate in digital literacy programs or events that can enhance their children’s learning experience and promote a culture of continuous learning at home.

Understanding Assistive Technologies: Uses and challenges in Education

This week was another great presentation on a different type of technology. Even though I use some of them, I have never thought of them in the way it was discussed in this class. Thanks to Katryna, Ayesha and Kelvin for the wonderful presentation. In the video “History of Assistive Technology-Part 1” by Wendy Torress, the author describes the three periods associated with the development of Assistive Technologies (AT) and explains how various laws and policies have been put in place to support people born with disabilities to be able to integrate into the community using assistive technologies. Assistive technology (AT) encompasses a range of devices, systems, or services designed to help individuals with disabilities perform functions they might otherwise find difficult, thereby promoting independence and societal inclusion. The article by Lamond and Cunnigham (2020) states that any technology that is necessary to aid a student in meeting their individual education plan (IEP) or curriculum goals is an AT. According to Young and MacCormack (2020), these technologies can range from simple tools like pencil grips to advanced software such as screen readers and braille displays, computer programs, and tablet applications that provide text-to-speech (e.g., Kurzweil 3000), speech-to-text (e.g., Dragon Naturally Speaking), word prediction capabilities (e.g., WordQ), and graphic organizers (e.g., Inspiration).

Examples of Assistive tech

Image from https://enablingdevices.com

“Assistive technology helps in two ways: it can help the student learn how to complete the task, and it can help to bypass an area of difficulty. For example, when a student decides to listen to a digital version of a book, they are bypassing an area of difficulty. However, if the student focuses on the computer screen as highlighted words are read aloud, they can learn unfamiliar words” (Young & MacCormack, 2020:p1).

I think a common assistive technology that I have used as a person is audio players and recorders, which are often built into our laptops, smartphones, and tablets. I have used these tools to help me with reading comprehension, as I sometimes prefer to listen to texts while reading an article. I remember back in my undergraduate period that whenever I went to lectures, I usually activated the voice recorder on my phone to take notes and capture lectures, which I later listened to again when doing my personal learning. Looking at the conferencing tools like Zoom and Teams, which I regularly use, these platforms have accessibility features like built-in recording, which I think can be regarded as an assistive technology for students learning online. As we can see in this class, we do have access to recordings of the class even after the discussion is over. And this gives students the opportunity to go back and listen to the discussions again, especially those  with learning differences.

Recording school lecture with voice recording pen

Image by spycentre.com/blogs

My 4-year-old son recently activated a voice-screen reader on our TV by mistake. So, every time he tries navigating various channels on the TV, he keeps hearing this voice reading whatever he pressed on the TV to his hearing. I think the scenario became very annoying for him, and he had to speak out, ‘What is this?” as he started crying. It took me a while to understand what happened, and I had to turn to Google for assistance on how to disable it. Based on the discussion we had had in this class, I realized that the software can be used to help users with disabilities, especially those with visual impairments. They can easily access programs on their TV by listening to whatever information is being displayed on their TV screen.

Speech Therapy Ideas TV

Image from speechtherapytalk.com

Though AT provide flexible learning experiences and support for students, for instance, to support learning and to bypass a challenging task such as handwriting; studies have shown that many teachers lack the necessary knowledge and technical proficiency to integrate AT into their classrooms (Lamond & Cunnigham, 2020). The integration of AT in classrooms might also be limited or hindered due to limited accessibility as a result of funding and a lack of awareness and support among teachers and school administrators (Ansari, 2023).

In today’s remote and hybrid learning environments, creative solutions are essential, and I think schools need to start collaborating with parents and service providers to meet the unique needs of each student. In light of this, Zuger (2020) outlined guidelines that teachers can consider for best practices when trying to use AT in their classrooms, which he tagged SETT for Success Framework:

  • Student—What is the functional area of concern, special needs related to the concern, and the student’s strengths, abilities, and expectations?
  • Environment—Where educators were once looking at the environment of the classroom and school building, they now need to consider the home environment. What are the arrangements and supports available there?
  • Task—What specific thing does the student need to be able to do, and what are the functional things actively involved in remote learning?
  • Toolkit—What can we use to help the student access their curriculum?

Integrating Technology in Education: Ethical and Legal Issues

This week’s class was a discussion on issues around the use of technology, particularly generative AI in classrooms. The class started with a talk on “Digital Leadership: A Guide for Teachers” by Jennifer CASA-Todd. Zhong (2017) defined digital leadership as “using instructional technology, including digital devices, services, and resources, to inspire and lead school digital transformation, create and sustain digital learning culture, and support and enhance technology-based professional development, provide and maintain digital organization management, and facilitate and manage digital citizenship” (p. 28). Jennifer’s presentation focused on how teachers can portray and teach students positive use of technologies and social media platforms by taking leadership of those tools and using them for learning, sharing positive content, networking, etc. She gave examples of how various social media platforms can be used to facilitate collaboration and engagement, enriching the educational experience for teachers and students. However, it is important to understand that the integration of socail media also presents challenges, such as the risk of distraction and the potential for misuse of platforms. When looking at the ethical use of technology in the classroom, I think it is important that schools create clear guidelines that emphasize the importance of displaying respect and integrity in digital interactions.

Image by SylviDuckworth and JCASA-Todd

In the TEDex video “Cheating or Learning? Walking the AI Tightrope in Education,” Erik Winerö indicated that the ability to use Generative AI to produce various forms of content like images, videos, sounds, and texts has raised concerns among educators about potential academic dishonesty. Thus, altering how teachers evaluate student understanding and learning. In addition to sustainability and privacy concerns raised by Taylor, Coltri (2024) questioned the ability of generative AI to give students and researchers significant resources to help them develop their knowledge, critical thinking skills, and understanding in various fields. As with any AI-powered tool, the use of chatbots raises several ethical issues such as data privacy, algorithmic bias, and the potential for reduced human interaction. However, Winerö suggests that instead of viewing generative AI as a tool for cheating, teachers should teach students how to use it appropriately. He likens generative AI to a flexible pole that can help students reach greater heights in their learning. Nevertheless, he emphasised the importance of reading through whatever content has been generated so they can engage with it critically and think through if that is aligned with what they are trying to achieve.

Imaged copied from Linkdeln

The appropriate use of ChatGPT centers on its alignment with specific educational contexts and purposes, as the impact of technology can vary among users. Taylor suggests that the key to using AI responsibly lies in its intended purpose, advocating for its use as a learning tool rather than a substitute for human engagement.  To maintain the relational and emotional core of teaching and learning, generative AI tools like ChatGPT should be used in a way that complements the learning process without overshadowing or substituting human interaction. By providing educators with the necessary training and resources, we can empower them to effectively integrate AI technology into their teaching practices. While the integration of technology and social media in education offers numerous benefits, it is essential to remain vigilant about the associated moral, ethical, and legal challenges. Balancing these aspects is crucial for fostering a positive educational environment.

References

Casa-Todd, J. (2024). Rethinking Student (Digital) Leadership and Digital Citizenship. Available at Rethinking Student (Digital) Leadership and Digital Citizenship – Jennifer Casa-Todd

Coltri, M. A. (2024). The Ethical Dilemma with Open AI ChatGPT: Is it Right or Wrong to prohibit it?. Athens Journal of Law10 (1), 119 – 130.

Zhong, L. (2017). Indicators of Digital Leadership in the Context of K-12 Education. Journal of Educational Technology Development and Exchange (JETDE), 10(1). https://doi.org/10.18785/jetde.1001.03

Using digital technologies and platforms for assessment purposes

In week 8, we had a valuable discussion on the intersection of technology and assessment. Thanks to Eddy, Latoya, and Nysa for their insightful presentation and helpful resources. Assessment is a crucial part of learning as it serves multiple roles that enhance educational outcomes. It not only measures student performance but also supports continuous improvement and informs educational decision-making. It is believed that effective assessment practices can bridge the gap between theoretical understanding and practical application, thereby fostering a more engaging learning environment.  However, assessment often feels a lot less like a conversation than like a series of “objective” numbers and scores.

Technology has become very pervasive and involved in our everyday lives, and its introduction into education is transforming classroom practices and students’ learning. Thus leading to the development of more advanced educational technology tools to support human interaction as well as enhance teachers’ technical and pedagogical skills ( Global Education Monitoring Report, 2023).  The use of technologies for assessment makes assessment authentic and can be used as a fun way to introduce students to newer information, make them feel comfortable with getting and answering a question right or wrong without necessarily having to stop the lesson and provide them with immediate feedback.

As assessment technologies become increasingly integrated into education, it’s essential to use them effectively to enhance student learning while avoiding negative cultural and social consequences. This requires careful implementation and ongoing evaluation. For example, In the video “Supporting Role of Technology in Learning-oriented Assessment”, Dr Erik Voss explains how digital technology can support teachers’ pedagogical and assessment practices. He used a similar framework to the TPACK framework to narrate how pedagogical knowledge and assessment knowledge (learning-oriented Assessment knowledge), as well as content knowledge and technological knowledge, can be integrated to develop learning-oriented tasks within a specific project or classroom context. However, he emphasized that pedagogy must always drive technology, regardless of the context. In explaining how technology can be used to support content and assessment, he provided five steps that include:

  • STEP 1: Start with your learning objectives/purpose for the assessment (CK)
  • STEP 2: Select the content for the lesson (CK)
  • STEP 3: Decide how the content will be taught and assessed (PA/K)
  • STEP 4: Select appropriate technology to support pedagogy and assessment (TK)
  • STEP 5: Implement and evaluate your plan (T{PA}CK)

Framework for using technoloy to support assessment (Dr Erick)

When choosing the specific technology that can help fulfil learning objectives and assessment intended to be used in the classroom, the article “10 Informative Facts About Online Assessment Tools” by Matthew Cullen provides information on the benefits of using technology assessment tools and why teachers should consider their basic features before choosing them. For instance, the author explains how using technology for assessment can support cost reduction, flexibility, and accessibility, providing features like remote proctoring, practice tests, streamlined question authoring, and data-driven analysis to improve testing accuracy.  According to Cullen, using online assessments also allows personalized options for students with disabilities and facilitates trial runs to ensure suitability for institutions. The use of technology for assessment can help teachers track and assess student performance in the classroom. It allows for continual evaluation of lessons and identification of knowledge gaps to support learning.

Evaluation with woman using her smartphone on a couch

There are various educational technology tools out there that can be used to support both formative and summative assessment. For instance, there are formative tools like Socrative and Kahoot that offer immediate feedback to enhance student learning, while summative assessments, often conducted through LMS and e-portfolios, can provide insights into overall student achievement. While exploring the effective use of technology for assessment, Sembiring and Sembiring (2024) indicated that dynamic assessment tools like Kahoot and Quizizz can enhance student engagement and provide real-time feedback, enabling teachers to make immediate instructional adjustments. However, the authors emphasized the need to ensure equitable access to technology for all students in order to prevent learning disparities. In addition, Voss (2023) indicated that the use of generative AI and other assistive tools can support diverse learners, but the author argued that their implementation must consider fairness and validity in assessments.

A diverse group of laptops and tablets with various accessibility icons and tools open on their screens, promoting inclusivity on digital platforms.

While technology can enhance assessment practices, it’s crucial to use it judiciously to avoid exacerbating inequalities or compromising traditional learning methods. A balanced approach that integrates technology with sound pedagogical principles is essential to creating inclusive learning environments. To achieve this, teachers need to be adequately trained on technology-based assessments in order to effectively integrate these tools into their teaching practices (Onasanya et al., 2024). In addition, teachers can implement strategies that focus on aligning technology with learning goals and objectives, effective assessment practices, promoting authentic assessment, and effectively utilizing learning management systems (LMS). However, the rapid evolution of technologies like AI seems to be complicating traditional assessment methods, necessitating ongoing adaptation and reflection by educators (Soale & Collins, 2023).