Here me out… I think that when it comes to education, teachers tend to ruin the fun in things for students. I’m not saying that all teachers ruin all the fun in everything for all students but, often, teachers with good intentions end up having a lesson or unit backfire because they have made something that students genuinely enjoy backfire by turning it into work.
Back in 2011, iPads were all the rage. I was the new Teacher Librarian at my school and I had heard about the benefits of using iPads in the classroom. I was a strong supporter of technology in the classroom for the next few years. I led my school through learning about apps, screen time, technology contracts, BYOD, using Pinterest, Twitter, Skype, Facebook, Instagram, blogs, vlogs, Google Classroom, SeeSaw, and more. I was very vocal about the importance of integrating technology, thinking “Well, they are on it anyway, we should show them how to use it correctly.”
That feeling of accountability hasn’t changed. I still believe that it is very important to teach students about responsible use of technology and how to leverage technology as a tool for learning rather than using it only as a very expensive time-sucking-never-ending stream of random videos and memes.
My concern is that, in our enthusiasm to connect with the interests of our students, we can inadvertently ruin the fun of an app or website. This in turn makes students less eager to use the platform we are teaching with and they find something new, thus starting the cycle all over again.
As a Librarian, I have seen this many times with novel studies. Teachers choose a novel that is trendy and think that by turning it into a novel study, the students will be engaged because they already have an interest in the novel. This almost always backfires. In my own experience, I have seen this happen with books such as Diary Of A Wimpy Kid, Hunger Games, Hatchet, City of Ember and more. It breaks my heart when a student stops reading for enjoyment because of a bad experience with a novel study (I have many thoughts about this topic, but I will save those thoughts for another day).

In recent years, I have seen the same phenomenon with technology. Minecraft EDU is the most prominent example that I can recall. For a few years, Minecraft was everywhere! Kids couldn’t get enough of it! Then, once Minecraft EDU was launched and teachers started using it in their classrooms, suddenly, students were not as interested. This happened with Coding as well. Students loved coding on Tynker, Scratch Jr. or Blockly but as soon as it became part of a class through code.org, students quickly lost interest.
Of course, I am not saying that integrating technology into the classroom doesn’t have its place. Most students can run circles around me when it comes to learning a new app or remixing content to show their understanding. There are wonderful, exciting ways to authentically use technology to enhance learning.
I know that there are great opportunities out there and many teachers do really amazing things with technology – please share the amazing things you are doing in the comments!
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