Grade 5 Physical Education Capture the Flag Lesson

Grade: 5

 

Subject: Physical Education

 

Content:

In this gym class, the students will be working on their territorial skills while playing Capture the Flag. The teams will be split evenly and have to determine effective game tactics for their teams to successfully grab the flags from the other side of the gym. With a short amount of time, the teachers will go over the rules before the game starts while students are sitting in a group. 

 

Outcome: 

PE 5.7: Refine, alone and with others, selected movement skills, tactics, and strategies while participating in:

  • small-sided and lead-up net/wall games (e.g., badminton, tennis, table tennis, one bounce, three-on-three volleyball, pickleball, paddle ball)

and critically reflect on chosen movement skills, tactics, and strategies used in:

  • small-sided and lead-up target games (e.g., bowling, curling, golf, bocce ball, archery)
  • small sided and lead-up striking/fielding games (e.g., long ball, softball, kickball, cricket)
  • small-sided and lead-up invasion/territorial games (e.g., two-on-two, three-on-three games using skills from games such as soccer, basketball, and soft lacrosse)
  • small-sided and lead-up alternate environment activities and games (e.g., hiking, aquatics, orienteering, skating, roping, tobogganing, cross-country skiing, downhill skiing, tracking, cycling, wall climbing, paddling).

Indicators:

A) Determine effective game tactics, in cooperation with others, using a problem-solving approach (e.g., devise an attacking and defending strategy in a small group participation game).

C) Design and play an invasion/territorial type game, including rules and tactics, incorporating at least two motor skills.

D) Distinguish between effective and ineffective individual and small group offensive and defensive tactics (i.e., body fakes, speed use, change of direction, keeping the body low while moving) to be used in specified types of games (e.g., net/wall games versus invasion/territorial games).

E) Verbalize effective skill performance as well as tactical decisions to strengthen the internalization and application potential.

 

Prerequisite Learning:

  • Students should know the basis of capture the flag
  • Students should know rules of safety in the gym
Lesson Preparation

Equipment/Materials

  • 2 hula hoops
  • 6 bean bags
  • Pinnies
  • Optional: pylons 

Advanced preparation:

  • Have all equipment ready to be placed out when you get to gym 
  • Have students to be quiet going into the gym since we have a short amount of time
Presentation

Set: (5 minutes)

  • To start the gym class off have all students to sit in a group or lines to listen to the teachers 
  • The teachers will begin to explain the rules and concepts of the game 
  • Concept: have a hula hoop on each side of the gym with 3 bean bags inside, the objective of the game is to have all 6 bean bags inside your teams hula hoop, the teams are to talk about what invasive strategies work and do not work, work as a team to get all bean bags back to their side, and to save their teammates that have been tagged.
  • Rules: no puppy guarding the hula hoops, when you get tagged on the other side you sit down where you are and wait for your team to come tag you for a safe walk back, you can stand inside the hula hoop for 10 seconds as a safe space then you must run, and you can only have two people inside the hula hoop at a time.

Development: (20 minutes)

  • Put the two hula hoops on their side and place the bean bags inside
  • Get both teams to go to the baseline on their sides and get ready to start the game
  • As teams are playing, facilitate the gym to make sure students are playing correctly 
  • Pause the game at any time needed to help the students work through any mistakes that might be made

Closure: (2-3 mins)

  • Get students to help put equipment away and line up at the door to go back to class