Never stop learning, because life never stops teaching

Author: Curtis Meger (Page 2 of 4)

Making Progress

Juggling is surely difficult, but with practice comes results!

Professional juggler Jack Kalvan teaches everything you need to know about the basics of juggling in his youtube video.

Went to tiktok for this blog post video!

Starting to incorporate juggling into my routine before hockey practice as a way to warm my hands and eyes up

Main ideas

  • Catch the ball with peripherals
  • Consistent throws
  • Make eye contact with the ball at its highest point, giving your hands information about it where it will land
  • Move around to increase difficulty

Also found an upgrade in objects to juggle, these sand filled balls were lying around the house and are meant for juggling, there are super cheap if interested.

Integrating Digital Literacy into High School Physical Education

Integrating digital literacy into high school physical education (PE) and health classes that I will be teaching can provide students with essential skills to navigate the digital world while promoting well-rounded health education.

Some objectives and activities I thought of that revolve around digital literacy:

Objective: Understand the impact of digital technology on physical and mental well-being.

Activities: Discuss the role of digital devices in daily life and their potential effects on health.

Explore resources on balancing screen time and maintaining a healthy relationship with technology.

 

Objective: Develop skills to critically assess and evaluate digital information related to health.

Activities: Teach students how to discern reliable health information from misinformation online.

Engage in discussions about the influence of social media on body image and mental health.

 

Objective: Develop positive digital communication skills and explore the impact on social health.

Activities: Discuss the effects of cyberbullying and strategies for promoting a positive online environment.

Role-play scenarios to practice effective and respectful digital communication.

 

Objective: Promote responsible online behavior and safeguard personal information.

Activities: Teach students about online privacy settings and the importance of protecting personal information.

Discuss potential risks and strategies for staying safe online.

 

Objective: Understand the principles of responsible digital citizenship in the context of physical activity.

Activities: Discuss the impact of social media on sportsmanship and respectful behavior in physical activities.

Explore positive examples of digital citizenship in sports and physical education.

 

Incorporating NCTE’s goals of literacy in a digital age into high school physical education involves recognizing the interconnected nature of literacy and embracing technology as an integral component of students’ communicative and sociocultural practices. Here’s a few goals that can be integrated:

Participate Effectively and Critically in a Networked World:

Encourage students to engage in online platforms or communities related to physical fitness and well-being. Discuss the role of online networks in promoting health and sharing fitness goals.

Explore and Engage Critically Across a Variety of Texts and Tools/Modalities:

Utilize diverse digital resources, such as online articles, videos, and interactive apps, to explore topics like nutrition, fitness routines, and mental health. Teach students to critically evaluate digital health information.

Consume, Curate, and Create Actively Across Contexts:

Have students curate and create digital content related to physical fitness, healthy living, or sports. This could include creating digital portfolios, blogs, or videos showcasing their fitness journey.

 

In terms of fake news, why do people fall for it?

People can now create content unburdened by the layers of editing and fact-checking that news organizations adhere to

  • content is aggregated into a single “news” feed – mixing updates from friends and family with identical-looking links to stories across the web
  • lower attention spans
  • fake news stories appeal to our emotions
  • proliferation of internet bots 

The prevalence of fake news in the digital age poses significant challenges, impacting not only information dissemination but also the well-being of individuals. Recognizing the potential consequences, it becomes essential to align educational objectives with addressing these issues. Here’s how to connect the impact of digital technology on physical and mental well-being with the objectives and activities mentioned:

Develop skills to critically assess digital information related to health.

Activity: Explore the implications of unfiltered content creation on the spread of misinformation. Teach students to critically evaluate health-related information online.

John Spencer does a great breakdown of misinformation in his youtube video

 

Explore the impact of digital technology on mental well-being.

Activity: Analyze how fake news stories appeal to emotions and discuss strategies for emotional resilience in the digital age.

 

Promote responsible online behavior and safeguard personal information.

Activity: Investigate the role of internet bots in the spread of misinformation. Teach strategies to identify and counteract the influence of bots.

Melissa Techman has an incredible 10 tips for teaching info literacy/evaluation/research skills in her presentation

  1. Talk about what an expert is (and in what field).
  2. Let students sort real sites. Hoax sites are unlikely to show up in real life.
  3. Model openness and willingness to fail.
  4. Talk about how sites work, how news works, how clickbait works.
  5. Stress vetted sources, but give support for searching in the wild.
  6. Be careful with anti-Wikipedia messages.
  7. If you want students to use databases, get really familiar with them yourself.
  8. Share your own thinking and findings
  9. Add more online nonfiction reading to students’ lives. 
  10.  Move beyond the “its for a grade, it is what colleges want” reasons.

Video Game Reflection

The autotelic activity and self determination theory are two things that really stuck out to me during the video game lecture. A couple thoughts that came to mind; why have I been playing for so long, and why do I want to improve at every game I play? I dove into the autotelic activity and realized the reward system is definitely something that motivates me. I have the personality of a perfectionist, so I will practice until I am excelling. Not just for myself, but to benefit the people I play with as well. Which is where the social aspect comes into play. I really enjoy connecting with friends online and having chemistry within different games. Furthermore, having success in video games both on my own and with friends can enable things within the body like endorphins, dopamine, serotonin, oxytocin, and adrenaline. All of these things play essential roles in regulating mood, emotions, and physiological responses in the body. The biggest thing I have realized in all of this research is the positive feelings coming from video games, the rewards I feel for having success and good times with friends has me craving more all the time. 

Podcast Blog Post

I’m thrilled to share my journey into the world of podcasting. An experience filled with excitement, a few challenges, and lessons learnt along the way. Co-creating my first-ever podcast has been a unique experience. It all started with a discussion with my fellow group members as we had to select a topic from a list provided to us. There seemed to be a passion for the topic of artificial intelligence, and the desire to discuss how it can be used in different parts of life. Armed with a microphone on my computer, some research, and some enthusiasm, I embarked on the journey of bringing my thoughts to life.

Deciding the podcast’s theme was a crucial step. What did I want my short section to sound like? Who was my target audience? These questions fueled my content creation process. From scripting an engaging intro to planning my core content, every step was a step closer to the final product. 

As a beginner, navigating the technical aspects of podcasting was a new journey all on its own. Learning how to use recording software and editing tools—I had to acquaint myself with a whole new language. It took me a few tries, but after I worked out some kinks, I knew I was going to have success. 

Connecting with an audience was a thought I had during the entire process. AI is continually growing as a tool that lots of people are using and I feel that we are putting together a podcast that is insightful and unique. In my portion I wanted to state what AI is and a little history behind it, although we only have about a minute each, I thought I did a fairly nice job of getting my points across in the allocated time.

 

  • Audcity downloaded and ready to go, trying different things and testing out its tools

  • Researched some things about AI and got a script started

  • Recorded and starting to edit

  • Uploaded as an MP3 file

  • Submitted to my group for full podcast making

Podcast Script

Hello everyone, on today’s podcast we are going to be discussing artificial intelligence, and how it has grown to be a huge part of our daily lives.  

 

(Intro to AI podcast) 

  • Also known as AI, it is a machine’s ability to perform the cognitive functions we usually associate with human minds, typically referring to computer systems. These tasks include things like learning from experience, understanding natural language, recognizing patterns, and making decisions. They do this by taking in an infinite amount of data, processing it, and learning from their past in order to streamline and improve for the future. AI aims to make machines smart, allowing them to solve problems, adapt to new situations, and perform tasks without explicit programming for each step. Everyone has probably interacted with AI even if they haven’t realized it. For example, voice assistants like Siri and Alexa are founded on AI technology (McKinsey & Company, 2023). 
  • In reality, the groundwork for AI began in the early 1900s. And although the biggest strides weren’t made until the 1950s, today, it is used in so many different ways, which many may go unnoticed. AI is forever evolving, it truly seems like the possibilities for how it can be used is endless (Rockwell, 2017).

References

McKinsey & Company. (2023, April 24). What is ai?. McKinsey & Company.  https://www.mckinsey.com/featured-insights/mckinsey-explainers/what-is-ai 

Rockwell, A. (2017, August 28). The history of Artificial Intelligence. Science in the News. https://sitn.hms.harvard.edu/flash/2017/history-artificial-intelligence/ 

 

AI & Arduino Coding

Reflection 

  • To begin this assignment I struggled to get my laptop to recognize the flora board. I grew frustrated rather quickly and started to panic, thinking my laptop was not new enough to be able to run correctly for the assignment. At one point I decided that it was not going  to work and tried 3 different computers in my household before I finally went back to my laptop and got it to work with the help of chatGPT. Without the AI, I would not have been able to complete the assignment. I found great success in using chatGPT to assist me in understanding the code by breaking it down step by step. It explained the purpose of each part of the code, its functionality, and how it related to the desired output. It simplified the errors in the code that I posted as well. In the assignment code given to us, there were stray characters and incorrect delay values. The AI guided me on how to correct these issues, which helped me build a code that would run correctly. It offered suggestions for improving and optimizing the code. For example, a corrected version of the code to achieve the 2-second pauses between colors, which aligned with the desired sequence. AI is an absolutely incredible tool to use, especially in the area of coding. I was amazed as to how it spit out the corrected code that I needed. While I still had to go back into the code and change things around myself, without the AI I would have been extremely lost. Even when there was an error put out and I had the color red all over my code, I asked the AI why the copy and pasted code was not uploading. It told me there could be an issue with the copy and paste feature, so I had to delete and input the code manually and that fixed all of my error issues. The AI tool was extremely helpful throughout the entire process.

Fixing the Code

  • Input the code into chatGPT, it tells me that to correct the errors within the code, I needed toadd the missing semicolons and ensure that the delay values in the comments match the actual delay values in the code

  • Went to the code and adjusted the delay values as well as adding missing semicolons, also had to delete and redo each indiviual line based on the copy and paste issue

 

  • Fixing the delay value to ensure there was the correct time in between blinks

Final Code

/*
Written by Brandon Watson for the AI & Arduino Coding Assignment in CTCH 110 Fall 2023 at the University of Regina.
The following code is designed to blink the onboard led on an Adafruit FLORA in a certain sequence. The sequence is:
RED – for 1 second
OFF – for 2 seconds
Green – for 1 second
OFF – for 2 seconds
Blue – for 1 second
OFF – for 2 seconds
This sequence should repeat indefinitely.
*/
#include <Adafruit_NeoPixel.h> // Include the NeoPixel library
#define PIN 17 // Pick the pin on the Circuit Playground that the LED is connected to (in this case, pin 17)
Adafruit_NeoPixel strip = Adafruit_NeoPixel(1, PIN, NEO_GRB + NEO_KHZ800);
void setup() {
strip.begin(); // Initialize the LED pixel
strip.show(); // Initialize the pixel to ‘off’
}
void loop() {
// first number = pixel number | second number = red brightness (0 – 255) | third number = green brightness (0 – 255) | fourth number = blue brightness (0 – 255)
// Example: strip.setPixelColor(pixel 1, Red, Green, Blue)
// Pixel 1 should be ‘0’ because the count starts at 0
strip.setPixelColor(0, 255, 0, 100);
strip.show();
delay(1000); //Delay for 1000 miliseconds
strip.setPixelColor(0, 0, 0, 0);
strip.show();
delay(2000); //Delay for 2000 miliseconds
strip.setPixelColor(0, 0, 255, 0);
strip.show();
delay(1000); //Delay for 1000 miliseconds
strip.setPixelColor(0, 0, 0, 0);
strip.show();
delay(2000); //Delay for 2000 miliseconds
strip.setPixelColor(0, 0, 0, 255);
strip.show();
delay(1000); //Delay for 1000 miliseconds
strip.setPixelColor(0, 0, 0, 0);
strip.show();
delay(2000); //Delay for 2000 miliseconds
}

Creative Coding Lab

Once I got following along with the lab I started to get rolling and this was the first image I was able to create.

From there I got into the changing of colors and adding more shapes.

Tried out a different shape and new colors.

The next task was getting a shape to move across the screen, after a few attempts we got it.

The final results of the creative coding.

World Wide Web

When I was in my younger-middle years days, the use of the internet slowly started to pick up as I went along. I was fortunate enough to have great educators along the way who allocated lots of time to ensure we were aware of the complexities of the world wide web and the potential risks associated with it.

I attended a school that excelled in teaching students the importance of safeguarding personal information, recognizing online threats, and navigating the digital world responsibly. While the school’s approach was not based on scare tactics, it was still discussed.  But the approach was rather focused on educating us about proper internet use and encouraging responsible digital citizenship. This experience provided me with the knowledge and skills needed to stay safe in the online environment while fostering an appreciation for the benefits and responsibilities that come with the digital age.

Looking back, I am super grateful to have grown up in a era where the internet was popular enough for teachers to put lots of emphasis on how to be safe while using it. It probably saved me a lot of grief because what they say is true, if you post it, it can sometimes be out there forever, whether you want it to be or not.

The Government of Canada has a great site for learning about keeping kids safer online, one that I found while doing a lesson on internet awareness and safety.

Back To Basics

I had a super awesome recommendation on one of my recent posts about going down to 2 balls instead of 3 to try and get some basic fundamentals down, I think this is a great idea as I cannot get the 3rd ball into play.

  • I went down to 2 balls and practiced throwing the object to this height consistently as it was one of the basic rules that Taylor Treis discussed

  • My next task was to get the “throw, throw, catch, catch pattern down”. This was difficult for me for some reason and I wanted to throw both balls at the same time and catch them both at the same time, not good.

  • I started to get a rhythm but I could throw the balls consistently. After I got frustrated, I facetimed my girlfriend and she had a great tip for me.

  • She told me to practice against a wall so that I am forced to throw the ball in an area where I am going to catch it, without it hitting the wall. I also decided to go on my knees as I seem to be bending down to pick the balls up, way easier on the hips!

Mediascape

In Michael Wesch’s video,  he does an awesome job of explaining how the mediascape works and how everything can be connected in some shape or form. 

One of Wesch’s quotes really stood out to me. “It’s about linking people in ways that we’ve never been linked before and in ways we can’t even predict because it’s changing almost every 6 months now there’s a new tool out there that connects us in some new way”. 

If there is a new tool almost every 6 months or so, what does that mean for educators. 

The society we live in is forever evolving when it comes to the digital world, as technology evolves, us as educators should be evolving as well. The use of technology in the classroom has changed the way education is delivered and experienced. Here are a few things I found on a blog/came up with that can have a positive influence on the students. 

Enhanced Learning Resources:

  • Digital learning resources, virtual labs, e-books, and multimedia content. These resources will make learning more engaging and adaptable to individual needs.

Blended Learning Models:

  • Blended learning, which combines traditional in-person instruction with online components. Flexibility, personalization, and access to a wide range of digital resources.

Digital Collaboration:

  • Collaboration tools and platforms will enable students to work together on projects, share ideas, and connect with peers.

Online Assessments:

  • Online assessments and e-portfolios. These methods provide a more holistic view of a student’s abilities and progress.

Digital Citizenship Education:

  • Students will learn how to navigate the digital world responsibly and ethically.

Access to Diverse Learning Paths:

  • Digital platforms will make it easier for students to access a variety of learning paths and resources, breaking down traditional barriers to education.

Accessibility and Inclusivity:

  • Efforts will be made to ensure that digital resources and learning platforms are accessible to all students, regardless of their abilities, locations, or socioeconomic status

The future classroom will be a dynamic and adaptable environment that leverages the power of technology to offer engaging, personalized, and globally connected learning experiences. Educators, students, and institutions will need to embrace this digital evolution to prepare the workforce and citizens of the future effectively.

This video on Debating the Digital Future is a tad the longer side, but offers incredible insight on the balances and benefits of the new realities of technology. Here are some points I thought of that should be considered when discussing the online world. 

Online Safety and Privacy:

  • Raise awareness about online safety and privacy. Teach students how to protect their personal information, identify online threats, and practice secure online habits.

Balance Screen Time:

  • Encourage a healthy balance of screen time. Set limits on screen use and prioritize face-to-face interactions, physical activity, and time outdoors.

Wellbeing Tools:

  • Utilize digital wellbeing features and apps to monitor and manage screen time. Many devices offer tools to track and limit screen time.

Mindful Use:

  • Foster mindful technology use, encouraging individuals to be aware of their digital consumption and its impact on their well-being.

Benefits:

  • Recognize the positive aspects of technology, such as communication, learning, remote work, and access to information.

Digital Inclusion:

  • Bridge the digital divide and ensure that everyone, regardless of their economic or geographical situation, has access to the benefits of technology

Engagement:

  • Encourage community engagement both online and offline. While technology facilitates connections, it should complement, not replace, real-world relationships.

Continuous Learning:

  • Embrace a culture of continuous learning and adaptation. The digital world evolves rapidly, and staying informed and open to change is essential.

Balanced Work-Life Integration:

  • Establish a healthy work-life balance, especially in remote work settings. Set clear boundaries for working hours and downtime.

Balancing the challenges and possibilities of the digital age requires collaboration among individuals, families, educators, and employers. By prioritizing digital literacy, mindful technology use, and ethical behavior, we can harness the benefits of the digital world while easing its potential drawbacks.

 

Ink Scape

The Process

  • Working through some technical difficulties off the start

  • Getting my shapes into order, enjoying the opacity figured out quickly

 

  • Starting to come together with some layering of objects and different colors

 

  • Got a picture added, fought for a while to get the background edited

  • Accidentally got a cut out of myself and I ended up using it!

 

  • The final product!!! – The Goalie Podcast

 

Reflection

From figure 3 I wanted to carry over the concept of having the title as the first thing that attracts the eye. I think this design does a great job of that and it has overall balance. The same can be said about figure 1, the title is at the top of the page design and has added color to attract the eye. Working from top to bottom the text flows well and is easy to process. I took the color combo from figure 2 and made my own colors flow more freely. I tried to use the opacity tool to allow the blocks to sit over each other and blend together. 

Contrast with the colors of the jersey I am wearing for the blocks is something I wanted to focus on, which helped make up the overall layout of the design. I repeatedly used different sizes of blocks to create an appealing design, I thought it gave the design balance and a small amount of visual hierarchy. Starting with the large words at the top, followed by a picture, then moving into the buzzwords in the yellow spaces. 

Overall the experience with inkscape was extremely beneficial, although it did crash a few times I was fortunate enough not to lose too much valuable material. I learnt my lessons quickly and saved as I went. I was able to use many different youtube tutorials to end up with my finished product. One of the most crucial tools was the one to select multiple objects and blend to create new objects, this allowed me to take my design to the next level. The bitmap tracing got a little tricky, but after lots of trial and error I finally got the background of my image blended in with the white background. This was a large headache for me and it was a huge relief when I finally solved the puzzle. 

Works Cited

Images, A. (Photographer). (February, 2022). University of Regina Goalie [Online Image]Retrieved October 3rd, 2023. Retrieved February 4, 2022 from https://arthurimages.photoshelter.com/index

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